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About Macrae

Image by Fahrul Razi
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Gameplay 
Programmer, creating entertaining games in Unity and Unreal Engine.

Macrae is a graduate from Samford University getting his bachelor's degree in Game Design and 3D Animation with a minor in Computer Science.

He was born and raised in Dallas, Texas, and grew up making home videos and short films with friends.

 

Macrae developed his videography skills into live-stream media production, graphic design, digital compositing and game Development.

Macrae has developed games in both Unity and Unreal Engine while working on varying sizes of teams. While his skills have found him working in several roles including technical art and design roles, his passion for building interactive storytelling through game mechanics has led to him primarily focusing on his skill as a gameplay programmer.

 

He is currently working freelance in game development while also finishing his self-released multiplayer game, Floranauts. He is also a Studio Manager and Partner of Kintsugi Interactive LLC while still serving an active role as a gameplay engineer and level designer. While pursuing his interest in Game Development, Macrae also continues to work in video production as a freelance videographer and editor.

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